3D Game Textures: Create Professional Game Art Using Photoshop


3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn
English | 2016 | ISBN: 1138920061 | 412 pages | PDF | 70,4 MB



The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects.



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