Beginner’s Guide to Create Models in 3ds Max 2016


Beginner’s Guide to Create Models in 3ds Max 2016 by Raavi O’Connor
English | Aug. 20, 2015 | ISBN: 1516985419 | 308 Pages | EPUB/PDF | 37.35 MB/58.46 MB

The Beginner’s Guide to Create Models in 3ds Max® 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning modeling in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max for hard-surface modeling.

TOC Unit M1 – Introduction to 3ds Max – I
Unit M2 – Introduction to 3ds Max – II
Unit M3 – Working with Geometric Primitives and Architectural Objects
Unit M4: Working with Polygons
Unit M5: Graphite Modeling Tools
Unit M6: Working with Shapes
Unit M7: Modifiers
Unit MH1: Hands-on Exercises

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