Game Audio Implementation: A Practical Guide Using the Unreal Engine by Richard Stevens and Dave RaybouldEnglish | 2015 | ISBN: 1138777242 | 486 pages | PDF | 35,3 MB Game Audio Implementation offers a unique practical approach to learning all … Continue reading
Steve Marschner, Peter Shirley, "Fundamentals of Computer Graphics, Fourth Edition" English | ISBN: 1482229390 | 2016 | 748 pages | PDF | 81 MB Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition … Continue reading
Tradigital Animate CC: 12 Principles of Animation in Adobe Animate by Stephen BrooksEnglish | 2016 | ISBN: 1138012920 | 368 pages | PDF | 19,2 MB Learn how to bridge the gap between the traditional animation principles and digital software.
Tony Bancroft, "Directing for Animation: Everything You Didn’t Learn in Art School" 2013 | ISBN-10: 0240818024 | 256 pages | PDF | 7 MB There’s no class in art school that can teach you this.
Rafiq Elmansy, "Illustrator Foundations: The Art of Vector Graphics, Design and Illustration in Illustrator" 2012 | ISBN-10: 0240525930 | 328 pages | PDF conv | 13 MB Whether you are creating a catchy and fun cartoon, designing a print banner … Continue reading
Becoming a Video Game Artist: From Portfolio Design to Landing the Job by John PearlEnglish | 2016 | ISBN: 1138824933, 1138824925 | 247 pages | PDF | 72 MB The game industry continues to grow and evolve as the years … Continue reading
BBC Focus – The Ultimate Guide to Space Exploration 2017English | 100 pages | True PDF | 22 MB
Ken Tabor, "Responsive Web Design Toolkit: Hammering Websites Into Shape" 2015 | ISBN-10: 1138798770 | 232 pages | PDF | 8 MB Responsive Web Design Toolkit: Hammering Websites into Shape focuses on the nuts and bolts of responsive web design, … Continue reading